Learning Design

Gamification Europe 2018 Amsterdam Photo Gallery
Photo Gallery | Gamification Europe 2018 in Amsterdam

Last week we were part of Gamification Europe 2018, a 2-day conference on Gamification. Packed with inspiring sessions by noted experts in the field, we were updated on the status of present-day Gamification in Europe. Consisting of several case-studies, discussion panels, serious games and solid research. A great location (BOOM Chicago...

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Michiel van Eunen - Gamification Europe Awards 2018
The Hunt – Finalist Gamification Europe Awards 2018

We're very proud to announce that "The Hunt", an Alternate Reality Game designed by our Gamification expert Michiel van Eunen, is finalist in the Gamification Europe Awards 2018! An Alternate Reality Game (ARG) is a highly engaging game (that is not a game...), weaving the real world with a fictional...

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Training Customer Experience Leadership Development
Employee Engagement: Transform your Co-workers into Brand Ambassadors

Employee Engagement is the main driver for a great customer experience. Research from Gallup shows that only 13% of all employees worldwide are truly engaged at work. It also shows that companies with engaged employees perform up to 200% better than those without. Transform Co-workers into Brand Ambassadors Beyond simply...

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Join us at the Gamification Europe Event 2018 in Amsterdam

Last year we enjoyed participating in the Gamification Europe event in Brighton, UK. For 2018 we've got this leading conference on Gamification to come to Amsterdam! Taking place on November 26 and 27, 2018 at the BOOM Chicago Theatre in the heart of Amsterdam. Will you be there too? About Gamification Europe Gamification Europe is a 2 day...

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Gamification Collaboration - Article Gamification Europe Kira Downer
The Importance of Collaboration in Gamification

In this post we discuss the significant impacts of collaboration within communities and how the Gamification community can use it to our advantage. To improve reach, accelerate growth and create overwhelming impact! In this post we hope to explore: Why collaboration is important using theories from economics The difference between...

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Gamification Trends - Experience Based Learning - Performance Solutions-w1200
Gamification – From Player to Professional

The brand of Gamification has been changing since it's conception. This article looks to explore the  the theme of our upcoming conference and hopefully to generate some discussion points before the conference. Here are some of the sub-themes we will explore in this article: Gamification is moving into the 'Slope...

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Energizers & icebreakers Blog
Free Download – 7 Training Energizers & Icebreakers

Nobody has an unlimited supply of energy. One of the main goals of a trainer / facilitator is to "manage" the energy level, both up and down! An energizer or icebreaker can be used as a (brief) activity to increase the energy level of participants in a training by engaging them in physical activity. Having fun and laughter...

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Smarter Learning
‘Smarter’ Learning

Next generations On average, we look at our phones 221 times a day. Nowadays, children stream more videos on their iPad’s than that they’re watching ‘regular’ television. The new encyclopedia is called ‘Google’... Because, be honest... if you want to know something about a subject you don’t know much about.....

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Social Learning
How to design for Social Learning: Three Tips

In the past there were only learning designers: People who design training material. Then e-learning designers accompanied them: People who design e-learnings (online courses). Now there are social learning designers in the learning design business: People who design online social learning experiences (learning with and from each other on the...

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